

While none of the tactical options will dramatically alter the way a fight progresses, they are nonetheless useful little pieces of Intel that may come in handy.Ĭrysis 2 offers players a chance to actually feel like a badass, which is something Crysis sorely lacked.

The tactical options offer cool ways to approach a battle, pointing out prime sneaking areas, useful flanking positions, and turrets that can be controlled. Before each fight, you can scope into the territory to mark enemies, ammo crates, and tactical options. The levels feel smaller than Crysis‘, but they are better designed and the action is far tighter, with consistent pacing and a natural flow from battle to battle. Balancing your offensive power against your defensive ability is a careful game, and one that provides a consistent challenge without becoming overbearing. Activing Stealth and Armor won’t drain your suit’s energy within milliseconds, allowing you enough time to navigate to an advantageous position or absorb heavy fire. Unlike last time, taking advantage of the Nanosuit’s powers feels rewarding rather than punishing. Armor used to be the passive default option for the Suit, but is now an activated ability, along with stealth. Strength and Speed are now passive abilities - they’ll automatically kick in if you charge melee attacks or start to sprint. The game’s four main superpowers - enhanced strength, extra armor, stealth and super speed - have been altered considerably, leading to a more intuitive and balanced experience. Now let’s blow some stuff up.Īlmost as soon as the player gets a gun, the improvements over the original Crysis are clear.

As US Marine Alcatraz, your job is to step into a superpowered Nanosuit and wipe out not only the Ceph, but the CELL private army that wants to take you down. It may surprise you, but there are a lot more than pretty textures to talk about.Ĭrysis 2 (PC, PlayStation 3, Xbox 360 )Ĭrysis 2 swaps the lush jungle for the war-torn streets of New York, where a killer virus is destroying civilization and a gooey race of alien invaders known as the Ceph are wrecking everything in sight. With Crysis 2, Crytek has scaled back its focus on pure visual overkill with a game that still looks thoroughly gorgeous while providing something a little meatier than surface-level eye candy. While it boasted a few interesting ideas, the game felt imbalanced, had bizarre difficulty spikes, and felt more like a tech demo than an actual game. That was with good reason, as the game didn’t offer much else. If Crysis was known for one thing, it was amazing graphics.
